About me

My interests revolve around Sound Design for Film and Games, creating worlds with sound. I am fascinated by the technical and creative challenges that the field of Sound Design inherent. In my Bachelor's Degree, I focused on perfecting my Sound Design skills and work on non-linear Audio Productions.

Currently, I work at SAE Institute Munich as Head Instructor. Leading a Team of 4. There, my work is focused on teaching, administration, and team leadership.

In my online lectures, I cover topics like: Steinberg Nuendo; Sound design, and Foley recording.

In addition to those lectures, I do on campus lectures involving the topics: Game Sound Analysis; Game Audio (Audiokinetic Wwise); 3D Audio Mixing (Dolby Atmos and Multichannel formats); ADR and Foley Recording, Radio Drama and Mixing.